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Murudai

26 Game Reviews

6 w/ Responses

Yeah, I agree

I agree with what other people have been saying about the camera. You should of made the camera follow the guy around, not so you have to scroll by moving the cursor to the side of the screen. I mean, that's a really silly system, lol.

I mean you're sitting there in combat fighting guys, then all of a sudden you have to stop combat, move your cursor to the side of the screen, wait for it to scroll and move the screen across, then you can continue combat. Honestly, in real combat do people do this? Absolutely not. It just distracts from a combat and the fun, in a way that is certainly not realistic.

This camera problem really killed it for me. I see you're making updates, like all good developers should, so please include a camera fix in your next update. Please, PLEASE.

But besides the camera, I liked it. There were some elements I think were a little messy, but the combat system is very original, very simply and very enjoyable. And those 3 things are the ultimate combination in any game, and you have them ;)

8/10 overall because something as important as the game camera being difficult can ruin the experience, but 10/10 for gameplay and game mechanics originality.

Well...

This is very obviously a direct rip from cubefield. Not only is the gameplay exactly the same (even the 'track' part is the same), but so are the graphics.

I personally don't mind it when people copy the elements of other games when they try to expand and improve upon it, but this doesn't seem to add anything new or even have different graphics, it's just the same thing, except 2D. Which, the original was good because it was pseudo 3D. Meaning what you've got here is nothing special.

I've given you 7/10 because the game was very cleanly made. But really, there was nothing original here. If you're going to copy a game, try and add some exciting new gameplay elements and your own style of graphics.

tanner09 responds:

Hey, how far did you get in the game, because I added several new shapes to dodge that move side to side, grow, rotate etc..

Exploitable

It's a fun game, but it was kind of ruined for me because it's so ridiculously easy to cheat.

I actually downloaded it as the swf and played it, as I like to do because it saves on my internet costs for games when I want to play them again.

But here's the thing. To run you need to press ctrl. But if you press ctrl+left/right it skips forward/back frames. Meaning whenever I wanted to run to the right, I jumped to the next level, lol. I even figured out that if you get to a save point then use this cheat to jump forward a level, you end up at the save point of the next level!

It's a little different for the embedded Flash version on a website, since that ctrl+left/right cheat doesn't work. However, you can still right click and go forward/rewind and do the exact same cheat. Which honestly... this is a HUGE exploit that just shouldn't appear in the game and is a massive oversight.

But this exploit also allowed me to see how you made the game. Seems you made everything on different frames and programmed the game like that. It works, but honestly this is a very bad practice to fall into. My first game was like that, but every subsequent game I've made since then has used Classes instead of Frame Scripting, and I've never gone back.

So try and learn that if you aren't doing it already. Your games will be much simpler, easier to edit, easier to understand the code, less code, less file size, etc. You just need to get yourself over that first hurdle ;)

All that aside. Your level and game design was simply fantastic. If I could give you a score just for that, it would be 10/10 :) But I'm giving you 7/10 due to that exploit.

Lambtaco responds:

I was totally aware of that. If someone wants to cheat they should be able to cheat, that's what makes the agme fun for a lot of people. Specifically people who suck at games.

You can just play the file in a browser to stop the running problem.

Hmmm...

It got a little boring in the end, better if you keep adding things to do.

But it was very well made and an original concept, and I like that a lot. 10/10 :)

Interesting

This game looks like it was inspired by flOw. In fact, I'm completely certain it is, since it is the same in many, many aspects.

I love flOw, but this game doesn't capture the magic that flOw does. The game itself is very good, but you don't create the atmosphere to make it an outstanding game.

Impressive

I don't get impressed by much Flash games these days, since I've seen it all.

But I was impressed with this. Excellent work, very nice engine ;)

I hate Flash.

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